Jorberron: Reborn

The Haunted Isle - Trebaz Sinara


1. Jheamast, brass sword in hand, fighting against a man who he believes is possessed. With the sword he excises the spirit, but still ends up slaying the man.

2. Jheamast taking the dragonshard circlet from the center wall niche in Temple of Kha’shazul.

3. Jheamast nears a woman growing sick. She bears the likeness of the statue near the ravine. Her eyes are fiendish.

4. Jheamast in agony as his aberrant mark burns into his arm and shoulder.

5. Jheamast dismayed as his older brother is sent off to work for the very men that his father fought against.

6. Jheamast’s arrival to a strange beach scarred by a recent volcanic lava flow.

7. Jheamast and his wife consummating their marriage.

8. Jheamast creating the statue of the maiden, the tomb and a secret niche underneath the dais to hold valuables and mementos.

9. A sickened, gaunt Jheamast reaching for a brilliant multi-hued metal orb, his illness vanishes.

10. Middle-aged Jheamast kneeling on one knee, brass sword at his side, receiving a belt as a gift from a dwarven clan for defeating a powerful enemy.

11. Scrolls depicting: a fiend wearing the amulet; a dragon with the scepter; and a strange serpent with feathered wings with the crown.

12. Jheamast being attacked by draconic guardians. He flees without the orb he touched.

13. Jheamast burying yet another of his companions.

14. Jheamast discovering the name of an ancient secret, the Orrery of Vortuum.

15. Jheamast’s arrival to a giant volcanic crater and a giant ruined tower of iron spires.

16. Scrolls depicting images of fiendish overlords constructing the altar and the three artifacts from the Temple of Kha’shazul.

17. A gray-haired Jheamast prepares for his final rest; a strange creature is trapped within his mind.

18. Jheamast, his wife, and his companions traveling at sea.

19. Jheamast as boy growing up in Sarlona, his father going off to war.

20. Jheamast charting out a course to a volcanic island in the middle of The Dragonreach Sea.

21. Teenage Jheamast visiting the remains of his father – still hanging in a metal cage in a public square.

22. Jheamast as an older lonely man, learning to trap lobster in the Lhazaar seas.

23. Jheamast’s brother returning years later a changed person. Eager and proud to serve his new masters and exhorting a younger Jheamast to come with him.

24. Jheamast as a young adult, appearing before a council, volunteering to become an Elan, which in his native tongue means Warden.

25. Jheamast being laid to rest with an ornate and intricate sword laid at his side and the dragonshard circlet from Kha’shazul on his head.

26. Jheamast running through a large grassy plain, a golden-brass sword in hand. The plains are ablaze – he set the fire.

Thraxis's Tattoo

Trebaz sinara 5

Those that can read Elvish can understand the runes of the tattoo:

“Find safe landing in the cove of the lion’s maw.
Northeast of the cove lies the black rock,
which orients toward a vine-choked ravine.
Through the ravine, a stone maiden gestures to the cavern
where the tomb awaits.
Deep within the cavern is the pillar that we cannot pass.
The marks upon the it are as dragonmarks, yet unlike them.
And they surely hold the key.”

The Dying Son
Welcome aboard!

Pirate ship

A hairy, hulky, but well dressed man welcomes you.
“Greetings. I am Quartermaster Ritter and this be Capt. Dris’lock, welcome aboard the Dying Son. The next best thing to them Lyrandar. Bucket here will show you to yer bunks while we finish loadin’ our cargo.”

Capt. Dris’lock appears as salty as the rest of his crew but moves with the mannerisms of a nobleman.
After some introduction and diplomacy by Knyana on behalf of the group, The Justice Keep, Capt. Dris’lock says, “While on this vessel, it’s my word first. Quartermaster Ritter here second. You have the look of being able to take care of yourselves, but on the sea, it is best if we all watch each others backs. Now… Yer scholarly friend, has paid us to escort you ‘round for 3 months. So what’s our headin’?”

After a short conversation the group decides to head to the city of Regalport to search to begin the search for Jheamast’s tomb. Capt. Drislock says that they should be able to get there in the better part of 3 weeks.

Lhazaar principalities

The Return to Adderport
If only it were that easy.

With the Temple of Kha’shazul sacked and its inhabitants slain, the Walking Dead left the Temple grounds and began their trek back to Adderport. The group travelled for 4 sweaty, bug-ridden days and finally found their way back to the road to Adderport.

The morning of the 4th day, both Knyana and War were cursed by an agonizing pain. War fell to his knees while clutching his face, while Knyana fell to the ground while clutching her thigh. After 30 seconds the pain reduced to a dull ache then to an irritating itch. It was revealed that War’s face was once again marred – on his nose and left cheek was acidic, lime green mark (similar to a dragonmark)that seemed to pulse. While Knyana’s thigh was marked with a dead black dragonmark-like symbol. The group was very curious but eventually realized that nothing could be done until that got back to Adderport. Since the pain had been reduced to an itch the group travelled on.


Christ within by coolart

After a short period on the road proper the group found their way blocked by a tall, haughty woman; a dark, cloaked individual; and two soldiers of the Emerald Claw. The woman commanded the group to hand over an object called the Demon’s Eye, or else suffer at the hand of the Knightly Order of the Emerald Claw. The Walking Dead who do not seem to take orders from anyone engaged the brigands. As the group attacked, 10 more Emerald Claw soldier appeared from hiding. The foot soldiers were not able to do much to stop the Walking Dead, and proved to be more fodder than soldier – but fanatical none the less. The cloaked figure whispered to War that he would feast on his and his companion’s blood before letting forth a burning, eldritch blast into War’s chest. War was able to counter with a might swipe of his axe revealling the shoulder and partial torso of a warforged. As the battle turned in favor of the Walking Dead, both the femaler leader and the cloaked warforged appeared to transport away from the battle. The remaining soldiers did not prove much of a challenge for the group. White Recluse demanded the surrender of the last standing soldier. The fanatic cried, “Never!”, and plunged a dagger into his own throat.

With yet another threat taken care of, the group searched the bodies for any useful items. Upon doing so, White Recluse found that one soldier was still breathing shallowly. After stripped the soldier of armor and weapon the revived him. The man quickly tried to run but Knyana, in girallion form, was able to easily grapple the man into submission.
The group said that they had some questions for the man. He reponded by spitting in White Recluse’s face.

The interrogation of the Emerald Claw prisoner appeared to end fruitless and in his death. Shortly afterwards though, WhiteRecluse announced the he knew the location of the Adderport Emerald Claw enclave. As the group was cleaning up evidence of the battle, they noticed that Brillblade was gone. Erky thought that Brillblade went off to secure a perimeter. WhiteRecluse pursued.

White Recluse easily caught up to Brillblade who was meditating less that 1/2 mile away from the scene of the interrogation. They had a conversation which ended with Brillblade seeking to leave the group. The rest caught up and headed back to Adderport.

The Walking Dead arrived at Adderport after dark and found that the gates were closed. They were directed to the harbor where others congregated after dark. Knyana, was easily able to mist into the town and head to Shirev’s Manor where she was given a note that said Sur’kil was awaiting their arrival on the Swift Wind.

The group made their way back to the ship and disclosed almost everything about their expedition. Sur’kil was very interested and surprised at many points in the story. And indicated that he wished to have a few days to study Slag’s and Knyana’s marks and research some stories that may be connected the events that the party has been through.

That night, after some harsh words with Brillblade, the group (minus Brillblade) sought their vengeance against the Emerald Claw of Adderport. It was a quick assault which ended frustratingly as the Captain Dura and Thirst almost unexplainably were able to get away but not before being injured, nor before Dura rebuked Lucan into a cowering mess. The rest of the Emerald Claw were slaughtered and the group escaped notice of the Adder Guard. Using his hat of disguise, Slag, impersonated Dura and set Scallion’s Supplies on fire so that the guard were witness.

In the 2 days following the assault, the group were able to trade and sell items that they acquired and purchase material for new items for WR to forge. Sur’kil, studied Slag and Knyana.
At the end of 2 days Sur’kil called the group back to the Swift Wind.

Sur’kil revealed that their story was similar to the story about Jheamast, an ancient Sarlonan explorer. Jheamast sought a weapon to use against an unknown enemy back in Sarlona. No direct account places Jheamast at the Temple of Kha’shazul, but after one expedition in Q’barra Jheamast and some of his party “gained” aberrant dragonmarks similar to Knyana and Slag. Though, according to the stories, Jheamast’s party was consumed by these marks within the course of a year. Only Jheamast survived.
Sur’kil believes that finding Jheamast’s tomb in Lhazaar Principalities, may help to determine how and why Jheamast survived while his party didn’t. Additionally, this may shed some light on the Demon’s Eye and why the nefarious Emerald Claw are after it.

Sur’kil chartered the vessel, The Dying Son, for the group to take to the Lhazaar Principalities, while he heads west to Korranberg to continue research into the accounts of Jheamast. Erky, decided to travel with Sur’kil to Korranberg to research Flamecaster. Lucan, decided to head back to Sharn to begin what he believes to be the long process of hunting Calderus down.

Feel free to add any other details, I may have left out.

The Ancient Temple of Kha'shazul

After a long day of securing the temple proper and driving off its inhabitants, the Walking Dead sought rest in the belly of the temple amongst the remains of the Children of Night’s hoard. Some of the group slept, some meditated, and some stood as sentinels throughout the night.

In the morning the group was startled – Tav and Breetaw had disappeared without a trace! No remnant of their belongings remained and no track betrayed their exit. Vanished. Even stranger still those who did not sleep did not remember anything. One moment the two were sleeping soundly in their bed rolls, the next moment they were gone. Although Erky, WhiteRecluse, and Knyana all had a fading “dream” of plae skin and ruby red lips.

Afte this discovery, some of Erky’s secrets were betrayed as the others in the group noticed that his teeth and tongue had turned black. His already suspicious companions interrogated him until he told the truth of the matter: Through his research into Flamecaster, Erky came upon some signs scribbled in the margins of a book. Upon further study, the sign called forth a being called Malphas to whom Erky mastered and temporarily bound to himself. At this point Erky seems to be in control and claims that the binding only lasts a day…

The Walking Dead continued on with their mission. They travelled deeper into an area of the temple that seemed to have not been disturbed for many years. The scouting party was separated when a door/wall attempted to crush them, but they prevailed. Then the group came upon a lava chamber in which 4 otherworldly guardian tried to prevent them from crossing. Erky Timbers almost fell to the creatures’ barbed tongues and toothy maws. After destroying the guardians of the chambers, the Walking Dead continued on. They came upon another chambers thrumming with blades. As the group attempted to pick their way across the room 3 small contructs bristling with needles and blades appeared and harried the group as they crossed the deadly room. Some of the group were injured, but Brillblade seemed take the brunt of the damage. The contructs were dispatched and the group found themselves before a locked stone door.

White Recluse picked the lock and found another lock inside. He then picked the 2nd lock and found yet another inside of that. He also found another mechanism next to the 3rd lock. He deftly disactivated the mechanism which stopped the thrumming blades behind them. WhiteRecluse then picked the third lock and with a loud clunk the stone door was unlocked revealing a staircase headed down…

The Dead followed the staircase into a natural cavern lit by a lava flow rift. On the other side of the rift was a large sarcophagi resting in front of 3 niches carved into the wall.
The walls of the cavern shimmered with heat, and upon further inspection distorted dragon-mark like shapes shifted amongst the shadows.

The Walking Dead sensed trouble if they disturbed the niches and quickly formulated a plan. Prepared for the worst, the party moved in and readied to ransack the niches, hoping that these were the artifacts which Sur’kil was seeking. As they were examining the niches, Lucan noticed the sand and dust on the floor was silently acculumating and forming a pile. He alerted the party, and they watched as the sand and dust formed into a gaunt, dusty, humanoid with a draconic head. The creature stood there and asked in a dusty voice, “Who disturbs my slumber?” Knyana tried to communicate that the group meant no harm but the Sand Guardian ignored that and merely repeated, “Who disturbs my slumber?” Sensing that their names would not grant them priviledge to be in the chamber, Knyana grabbed the old scepter from the she was by and turned into a swarm of bats.

The thievery of these infidels did not please the Guardian. The creature blasted Knyana with an acidic sand spray that bit into her undead flesh. War, then moved in to engage the Guardian, quickly pummeling the creature with my mighty axe. The creature responded in kind with claws and teeth that seemed able to easily eat through the stone and metal of the warforged’s body. The creature also exuded an aura that turned War’s mount into stone. A vicious melee ensued with both sand and warforged pieces being rent from their respective bodies. White Recluse stepped in to help repair War once. WR’s assistance was brief though as the creature turned it’s focus to him – damaging both WR’s body and his custom made armor.

In the end, War was left standing over a pile of dust and bone. Single-handedly destroying the creature. With the Guardian disposed of, the Walking Dead searched the cavern thoughly, convinced that they were missing something. Their searching was for naught and they were able to exit the Temple of Kha’shazul and prepare to head back to Adderport.

Children of the Night
Delving beneath theTemple of Kha’shazul

The Walking Dead found themselves split apart. While the remaining Dead were above in the temple proper trying to reach their companions; Knyana and The White Recluse were trapped in the Darkness below the temple.

Using magics, The White Recluse forced open one of the well bottoms. The Dead above rushed to help and found their two companions facing off against two black dragons – The Children of Night. A vicious battle ensued.

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Some were severely injured during the onslaught, but none fell to the Children of Night’s wrath. Instead the Walking Dead cast one of the dragons down in ruin and forced the other to flee into the jungles of Q’barra.

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The Temple of Kha’shazul.
Death Approaches


Recap: The Walking Dead (ie. your group), travelled into the jungle in search of the Temple. Along the way you mercilessly slaughtered a group of Cold Sun lizardfolk and a separate group of Poisondusk lizardfolk, but had relatively little trouble beyond insects, sweat, and stink. By way of Sur’kil’s map you found the Temple of Kha’shazul with the week.


Upon entering the Temple grounds and surrounding village, your group engaged and decimated the Poisondusk and Blackscale lizardfolk, as well as 2 half-dragon/lizardfolk guardians. Once inside the Temple, the group fought a cabal of priests that presumedly worshipped the ancient Kha’shazul and the current inhabitant of the temple – a Black Dragon. While slaughtering one group of Blackscale priests, Knyana and Lucan separately came upon another cabal. This cabal proved to be more skilled or better fated, for just as the other members of The Walking Dead arrived at the battle, Knyana was apparently slain and dissolved into mist. The rest of the group now are face to face with the Cabal’s High Priest and his acolytes. The High Priest is calling for the Nightchild for aid.

Feel free to add any other details.

Sur'Kil: Adderport

The party’s first adventure together to create a cohesive future. Hired by Sur’Kil, a leader of the Dragon’s Maw Guild. Sur’kil has commissioned the group to hunt for relics of a lost age in the swamps of Q’barra. The party makes the voyage to Adderport on a House Lyrandar Galleon.

Main Players White Recluse, Knyana, Slag, Tav, Breetaw

Secondary Players Brillblade, Erky, Lucan

Main NPC Sur’Kil


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